Emblems are hard to interact with, so boosting your team to 9/9s is very, very strong
The combination of card draw and pressure is quite valuable, because the draw advantage gives you the fuel to end the game before your opponents find a way to get around it or to generate their own pressure
For the Common Good Few spells scream synergy like For the Common Good
Back in the olden days of Magic, this card was wild and wacky, but in the year of our Lord 2024, this is a card I could see actually being made, as we have tons of die-rolling and coin-flipping in black-bordered sets
Come through with a boo-tiful Pokmon costume, show off some of your scariest cards, or perhaps strike fear into your newfound friends hearts with your terrifying battle skills