We're back to say that, while we like some things we're seeing, we're making more tweaks today to continue improving Brawl
So, while it is tempting to just look at the cards that will make Delirium and Rendmaw, Creaking NestRendmaw, Creaking Nest go, I think we'll be better served by getting a snap-shot of all the options that will get your type-count up, in the graveyard or otherwise
Clues were awesome in Shadows Over Innistrad, and Ixalan had the Merfolk deck, but on the whole, card draw and ramp are more of a general style of Magic, not a defined synergy
The dream here is obvious
As a bonus, Enduring Vitality itself can chump block in combat, die to a board wipe effect, or even be sacrificed without losing its effect, since it comes back as an enchantment