When it comes to building and playing jank decks, it's more about the journey than the destination, and getting six creature cards in the graveyard for Gate of the Afterlife is enough of a journey that it might be worth taking, even if the payoff itself isn't all that exciting
At the Grand Prix this past weekend, I heard a lot of players say they were avoiding the Gate deck because it has so much going on that they werent sure theyd make the right picks, especially without the ability to look at the cards previously taken
Time To Win Life's Origin is the definition of a one-track-mind Commander: your only goal is to assemble as many Shrines as you can and win with the vast amount of triggers they all set off each turn
Another fantastic current artist is Cynthia Sheppard, whose Shadow Alley Denizen is simply beautiful
The only downside is that you need to keep a creature alive in addition to the Enchantment in order to maintain that banishment, but Sheltered by Ghosts more than makes up for this by giving the creature in question Ward 2, for a total package that does more than other cards for less mana