Fantastical Parade brings more Mega evolutions to the game, but we're finally seeing the introduction of Stadium cards, which are continuous effects that affect both players (for our Yu-Gi-Oh readers, they're Field Spells)
On top of that it deals with planeswalkers, as well as, graveyards, which is mindboggling
The deck's face commander, Bright-Palm, Soul Awakener lets you double counters and make blocks difficult, while alternate commander Shalai and Hallar makes your counters hurt people
Might be decent in my new Alela, Cunning Conqueror brew, actually
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